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Create an Atmospheric Environment in Houdini and Speedtree

Create an Atmospheric Environment in Houdini and Speedtree

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Create an Atmospheric Environment in Houdini and Speedtree
Nick Leonard | Duration: 5:30 h | Video: H264 1920x1040 | Audio: AAC 48 kHz 2ch | 7,67 GB | Language: English
In this workshop you will learn how to build an asset library that can be used over and over again for different projects. We will be using Speedtree to export our main tree models (but feel free to use different ones!). In Houdini we then will set up our library and do the layout. This includes the terrain generation, generation of ivy, scattering the trees and creating clouds and fog elements. Shading, lighting and rendering will all be done with the powerful renderer Redshift. To finish off the course we will do the final composite in Nuke.
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