Tyler Smith | Duration: 1:05 h | Video: H264 1280x720 | Audio: AAC 44,1 kHz 2ch | 1,27 GB | Language: English A full run through of creating smoke and dust effects in UE4 using a combination of texture creation in Photoshop and UE4's material editor. Starting with creating meshes and textures in Photoshop, Zbrush and Maya using a combination of photo bashing, modeling, and painting. Then setting up master materials and particle systems in UE4. Finishing by assembling it all together with
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